Great work @Arte! Love it. One suggestion (which you’ve likely already considered), as a woodworker myself it’d be good to have the texture translation on parallel boards randomised a bit so that, for instance, the sides of the cabinet don’t look identical, and similarly on the drawer fronts a furniture maker would aim to cut those from a single sheet of veneer and order the drawers so the grain pattern is continuous across the 3 drawers.
@inteja
With texture translation will be easy, but with drawer fronts (cut from one peace) it really isn’t that easy. Because I recalculate everything automatically. I need to think about it.
Thank you for your suggestions
Hi, do you have the source code for this? It would help me a lot… because I’m studying this… and it would help me a lot to get a head start on knowledge @Arte
Nowhere near as polished, but I played around with parameteric geometry using the new geometry editor and it works pretty well. https://playground.babylonjs.com/#SFVWNU#7