I’ve noticed that the first particle in the particle system does not render exactly when the start function is called. Instead it takes some time, which varies depending on the emitRate of the particle system.
So my question is. Is there a way to immediately show the first particle in a particle system?
I’ve set up this playground https://playground.babylonjs.com/#AB1AKY#1 to show what I am talking about. by pressing the “s” key, you are starting the particle system and, with “d” you stop it. Note the slight delay between when you press the “s” key and when the first particle gets displayed.