Path-tracing in BabylonJS

I’m absolutely fascinated and excited by this entire effort and thread. Amazing work by the RT^2 Triumvirate (real-time ray-trace)!

Someone mentioned upthread about vsync capping frame rates, what if you didn’t have to contend with that? I skimmed the BJS setup code in the repos, it doesn’t look like there’s anything to prevent use of offscreen canvas, and it’s pretty easy to set up.

Support for offscreen canvas has the video walking through it. I’ll see if I can play around with this at some point today as well if this seems promising

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