Hello, and I am using the Node Material with ES 6 tree shaking.
When I attempt to load the material, it fails to build and reports errors about any input or output connections:
Uncaught (in promise) Build of NodeMaterial failed:
input left from block Displace[MultiplyBlock] is not connected and is not optional.
input left from block Multiply[MultiplyBlock] is not connected and is not optional.
input rgba from block FragmentOutput[FragmentOutputBlock] is not connected and is not optional.
It looks as if the mesh information is missing from the NodeMaterialBuildStateSharedData.
Can I attach my mesh manually to the node material? or do I need to load a helper function to properly resolve the scene meshes for the nm?