Hi there,
I’m trying to get clipping on a per-mesh basis, but it doesn’t appear to be working. Am I doing something wrong? I attempted to follow the approach outlined in the docs, but to no avail.
Here’s an example of what I’m trying to do:
(I expect both boxes to be halved, but only one is)
I’d also like to know if clipping will work with meshes using a custom shader.
Any help would be much appreciated