Hi! Thanks as always for the wonderful library + support.
I have a use case where when a button is pushed I need to remove every particle in an SPS and add back new particles. The number of particles will vary somewhere between 100 and 10,000. Each particle is a Disc mesh. currently I dispose and deallocate the SPS and create a new one from scratch, but I recently came upon the expandable SPS and wonder if it will have better perf for this operation. What are the tradeoffs of the two approaches?
Thanks again,
George