Hello world. I just started evaluating babylon.js and i got stuck on a problem i can’t seem to solve or understand.
The scene is a simple room with a sphere, controllable with the “W” key. The sphere only seems to collide and bounce off the wall at low speeds.
Minimalistic PG example: https://playground.babylonjs.com/#31BCRK#2
What i tried:
- settings the physics “steps” to be higher than the fps (did not change the behaviour)
- swapping CANNON for OIMO (no effect)
I would appreciate any hint or suggestion to try out.