Hello, how to use physics of babylon.js to do the following simple example. We have a simple scene, the object “plane” set as ground. Another object - box stands still on the object “plane” - without movements, weighs 1kg. A second box weighs 5kg and moves at 20km / h. Two mentioned boxes collide. Is it possible to simulate this? Somehow? I searched the documentation, but did not understand if it is possible and how to create this?
The second question about what is the best way to make a box that moves is invisible to the camera, yet is involved in a collision?