So I keep getting this error on a scene that uses a shader with a texture sampler on my pixel three:
Error: FRAGMENT SHADER ERROR: 0:38: 'sampler2D' : requires extension GL_EXT_gpu_shader5 to be enabled
I have tried to include that extension but it does not seem to work.
Kinda confused here, as I would figure a pixel three should have some decent support.
@Evgeni_Popov you usually know whats going on with shaders!