In the inspector I can turn pointcloud on and off, but for the life of me, I cannot find the variable in the pbr materials options nor can I find documentation on it.
yeah, so, weirdly, this is definitely not working for me…
lines 187 188
other operations on those meshes work just fine
do you think it could be a VR thing?
At line 187 there is
task.loadedMeshes._children._children.pointsCloud = true;
pointsCloud accessor relates to Material, not to Mesh class.
Should be like
task.loadedMeshes._children._children.material.pointsCloud = true;
oof, that was a goof, thank you