Hi! I found problem with current Babylon 5.0.0-beta.4 version when i’m trying to use PointerDragBehavior with dragPlaneNormal option. Problem occurs if i set mesh pivot matrix and after that trying to use drag. I have tested this with Playground and problem seems to happens only with version 5.0.0-beta.4 and if i change version to 4.2.1 it works as expected.
@Cedric, could you have a look ?
Sure! I’m on it!