Polygon scaling direction (scaling gizmo)

I’m having extruded polygons and was wondering could they be scaled “upwards”, this way i have to reposition them manually after scaling and that isn’t looking great.

Thank you for any advices.

PG link https://playground.babylonjs.com/#2NJYI5#1471

cc @Cedric

By design, extrusion is done with -depth and depth parameter cannot be < 0.
To change the direction of the scaling, you can try to set the gizmo to a dummy transform, then apply the transform back to the mesh.

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