I’m having extruded polygons and was wondering could they be scaled “upwards”, this way i have to reposition them manually after scaling and that isn’t looking great.
Thank you for any advices.
I’m having extruded polygons and was wondering could they be scaled “upwards”, this way i have to reposition them manually after scaling and that isn’t looking great.
Thank you for any advices.
cc @Cedric
By design, extrusion is done with -depth
and depth parameter cannot be < 0.
To change the direction of the scaling, you can try to set the gizmo to a dummy transform, then apply the transform back to the mesh.