Postprocess size

"The default for post-processing is the screen-sized region. I want to use a 2048*2048 RenderTargetTexture for post-processing. Can I adjust the size of the post-processing effect to achieve this, or do I have to use a computeshader

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thanks !your case works good.https://playground.babylonjs.com/#DAC1WM#376 anything wrong in this case

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I used to use BABYLON.Tools.CreateScreenshot to capture the final effect of current post-processing. How can I capture a 2048x2048 result now

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