Hello, I’ve come to ask for a little help because I’m having trouble understanding what’s going on.
I’m using 3DSmax and exporting a scene in GLB to the sandbox, everything is fine.
But when I save the project from the sandbox itself:
in Babylon format I get an out of memory
in GLB the file saves well and seems to have the right filesize, but when I open it I only get an hdrskybox, with nothing visible in it (objects are in the explorer only)
How are you exporting to the glb? I am unable to repro your issue. I think you might be exporting the skybox with your scene and thus the skybox is blocking you from seeing the rest.
I finally found the problem, the skybox that was exported caused the camera zoom to be too far away from the scene so that you couldn’t see the objects.
With a scale on them or an export without the skybox it works normally.