Problem rendering materials with mesh exported from Blender

Hi all, the title is pretty explanatory. Here’s a playground. Can anyone explain why my cube is not taking the texture? Is it an export setting on Blender than I’m missing? Thanks

update: this is working if I use the Babylon Blender exporter and import as .babylon instead of .glb … in any case, I’m no longer stuck :slight_smile:

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The GLB provided didn’t seem to have a texture, be sure to check this when you export as GLB:


Hi @carolhmj, I left the texture blank on purpose because I’m texturing elsewhere. I guess it’s required then. In any case, the babylon exporter for blender works perfectly as needed. Thanks for your help.