Another SSAO bug related to the prepass renderer.
There is something wrong with transparent materials: Babylon.js Playground
The old SSAO version (forceGeometryBuffer = true) doesn’t have this problem.
@CraigFeldspar roxxxxxx and is already on it !!!
@CraigFeldspar Looking at your latest changes, it seems that you disabled the prepass renderer now by default. Not using the prepass renderer would solve the bugs i have with SSAO. So far so good … but then i’m back to this bug: SSAO bug with mirrored objects
And that means SSAO is still unusable for us
Would it be possible to solve the problem with mirrored objects for 4.2.0 ?
@Kesshi
It was a nasty bug that gave me kind of a headache, but here you go : fixing geometrybuffer renderer sideorientation by CraigFeldspar · Pull Request #9388 · BabylonJS/Babylon.js · GitHub
enjoy
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Awsome thank you, i will test it