Hey all!
I have encountered a bug while mixing SSAO2 & Default rendering pipelines. In fact, I’m not forcing SSAO2 to use the legacy geometry buffer renderer and it works pretty well but once I enable the default rendering pipeline I can see that the effect is just showing the SSAO result with some kind of image processing applied on it.
You can repro the bug easily here: https://playground.babylonjs.com/#PQKG24#1
If you force the usage of legacy geometry buffer renderer for SSAO2 it works well: https://playground.babylonjs.com/#PQKG24#2 (this is the expected result even using the prepass renderer).
I think @CraigFeldspar will be the master to call to the rescue (or @Deltakosh for the pipeline’s support?)
Thanks a lot for you help!