Procedural noise as a layer on PBR material

Hi everyone,
Am trying to create a layered material with PBR material as base and procedural noise (hopefully allows some color control of noise) on top of it, I found this Noise material in babylonjs - #8 by Mostafa_Salloum but this only talks about the perlin noise, How can one combine this with a PBR base?
Thank you.


You could use a PBR block if you use Node Material:

Or you could use a MaterialPlugin: Material Plugins | Babylon.js Documentation (

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