Question about light illumination of meshes imported from blender by blender exporter plugin

The 6.0 exporter for Blender 2.80 has a toggle to either export as PBR or STD materials at the world level. Also, if exporting as PBR, there is also custom export intensity property for lights:
pbr_lighting

There are other properties which are mapped from the std Blender light properties, but there are no docs for this version of exporter yet. Check this topic, or change log for now.

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