I am a Newbie to Babylon.js - hence is this a cool and great tool - i created a scene with a ground, a box and a sphere. I figured out how to implement physics, gravity and collision detection to ground and sphere, and even am showing their boundingboxes.
If sphere falls through the ground it turns from green to red. So far so good. I don’t want it to fall through the ground - but on the ground therefore I tried to implement an animation to start a movement of sphere if she hits the box that lies on the ground - but actually, sphere just pretends to keep on falling
No clue what to do - so I got 2 questions:
a) how can i just let my sphere fall on the ground?
b) if impossible, how can I get my box solid, so that sphere won’t fall through? :))