Hello,
Most of the times, Dynamictexture context fill with black. Also sometime getting error like:
internalValidateCopyFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin:options:]:384: failed assertion `Copy From Texture Validation
@Suman Can you please try to repro in a sample like GitHub - BabylonJS/BabylonReactNativeSample
It will be so much easier to fix it with an example. Also, does it happen on Android and iOS? Can you post a callstack when that crash happens?
This is happening on both of android and IOS and more particularly when using more dynamicTexture context to drawImage, fillText etc. But It is working smoothly with less DynamicTexture. Providing a repo will take lot of time right now and it would be really helpful if you can kindly provide any solution for now.
I think you can still use DynamicTexture if you do updates less frequently.
There is also this possibility : Fast, dynamic 3D text in any TrueType font
If you use a baked texture, it will work for sure.