How do I modify my own PBR dynamic texture in the.GLB model Mesh.PBRMaterial?
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1
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27
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September 10, 2024
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context.Clip(... not working on Babylon React Native Dynamic Texture context
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11
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533
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January 26, 2023
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Replacing material/multi-material won't work
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7
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517
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January 2, 2023
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Rendering 50k - 100k submeshes for babylon Mesh is taking time
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11
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691
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May 16, 2022
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Multi-material mesh tiny instances disappear
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2
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713
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April 11, 2022
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CSG.subtract Incorrectly Modifies SubMeshes MultiMaterial
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13
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1427
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December 7, 2021
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Dynamically Loading in Materials
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4
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1863
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July 19, 2021
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Creating a mesh with multimaterials and transparency
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2
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589
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July 19, 2021
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Transparent placeholder material for submesh - optimized solution?
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2
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758
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May 25, 2021
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How to create multiMaterial in React and BabylonJs
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7
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980
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March 16, 2021
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Dynamic texture with transparent albedo color has a border
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1
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959
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January 6, 2021
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Scaling instances of a mesh with multimaterial negatively, changes the material of the instance
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2
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815
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September 14, 2020
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Cant fit two glb files together
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3
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404
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August 30, 2020
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Multi material reflections dont match on same surface if created parametricly
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2
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573
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June 25, 2020
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Rendering multi textures
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12
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1726
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January 8, 2020
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MultiMaterial Solid Particle System
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30
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2185
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December 5, 2019
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