Hi @ryantrem@bghgary
I am making an app with babylon.js react native on android.
The GLTF model is loaded. After that I want to load the texture of certain mesh e.g. images from a locale file.
I already tried with file:/// and app:// but the texture is not shown:
var baseUrl = "app:///models/";
SceneLoader.ImportMeshAsync(null, baseUrl, "GalleryGLB-08.glb", scene).then(result => {
let pic13 = scene.getMeshByName("pic13_primitive1");
var picTexture = new Texture("app:///data/user/0/com.artspacesvr/cache/ImagePicker/b6f2a0b4-e622-4506-835f-cf0e2e45ed41.jpg", scene);
pic13.material.diffuseTexture = picTexture;
})