I have a question about Recast navmesh and the agent radius property. It seems to work really weirdly even in the playground example that is linked to the docs.
If you increase the
radius from 0.1 to 0.5, you will see what I mean…
So I keep on wondering what is the correct way to modify agent radius, since it is the most important agent parameter in the whole navmesh system. I don’t really understand the scale and what to do with it… Please advice
Modifying the params feels a bit like this