Hi everyone!
I have a question about Recast navmesh and the agent radius property. It seems to work really weirdly even in the playground example that is linked to the docs.
Crowd navigation within a navmesh | Babylon.js Playground (babylonjs.com)
If you increase the agentParams
variable radius
from 0.1 to 0.5, you will see what I mean…
So I keep on wondering what is the correct way to modify agent radius, since it is the most important agent parameter in the whole navmesh system. I don’t really understand the scale and what to do with it… Please advice
Modifying the params feels a bit like this