Hello dear community,
How can I configure the NavMesh / Crowd, so that my agents of size (0.5, 2, 0.5) avoid going through obstacles of size (20, 5, 20)? I only get it to work when the difference of agent and obstacle sizes are less. I tried different configurations like walkable attributes or tileSizes, but it didn’t help.
This image shows the unexpected behaviour, the agent (small purple box) is not allowed to go through the box collider (big grey box) it should go around or stop before collision: