I’m trying to get a reflection on an imported models material by creating a probe in the scene and overriding the reflectionTexture on the model. It seems to work, but one odd thing I noticed is that the roughness and metallic sliders don’t really seem to do what they are meant to. The rougness doesn’t “blur” at all and rather just changes the color slightly of the material.
I don’t really know why or how to fix it, and if it’s a potential bug even, maybe I’m doing something wrong
PG:
(Note, rotate the camera to look underneath the plane to see the reflection)
What do you expect? There’s nothing to blur in this material, there’s no albedoTexture.
It certainly won’t blur the reflection. The metallic ‘roughness’ applies to the material/texture, not to the reflection. It will apply to the reflection only through the texture applied to this material. Since there’s not texture… And the fact that it changes color/intensity when changing the levels, simply shows that it’s working
Edit: Apologies, I have just quickly tried to fix this but it seems something is just not entirely correct here…Sadly, I have something else right now. Hopefully someone else could have a look at it meanwhile. @sebavan@Evgeni_Popov may be?
Yes, it does. I thought it wouldn’t (again apologies). But this one is not with a probe but from pre-filtered data, reason why I edited my post after just a very quick check, saying ‘something might not be correct’…
Hopefully, we’ll soon find out what is… stay tuned.
The “blur” is only possible with a prefiltered environment which is not the case with a probe. In this case, you need to use realTimeFiltering on the PBR Material.
Good to know. Thx for the info. I knew there must be a reason alike, just couldn’t find it. On the other hand, I don’t have your skills and XP At least, not yet. Working on it.
Glad to see that and thanks for the PG which is certainly helpful (for me and others
Again, apologies for my initial answer. A bit too rushy and may be inappropriate.
Well, at least you got your answer and the result is good (I can confirm).
GL with your project, Cheers,