I have a silly question that I can’t figure out after lots of tests.
I’m loading an OBJ model in babylonjs and threejs. I have a very complex environment with different lights.
For some reason, what ever lights I’m configuring I can’t achieve the same look as the one that I have in threejs. I’m probably not familiar with the basics…
On threejs I’m able to see every part of the model reflected in the light.
On babylonjs, the model is always smooth without any reflection
I hope that the question is not too stupid…
Thanks for any help.