Hi all!
Has anybody done some rendering of (volumetric) clouds as desired for a flight sim?
Thankful for any pointers,
. J
Hi all!
Has anybody done some rendering of (volumetric) clouds as desired for a flight sim?
Thankful for any pointers,
. J
We have this example in the playground, if it helps
Can you also try to have a look at YouTube
Coding Adventure is a great channel, btw.
Thx @Evgeni_Popov, this seems to be for Unity and a bit above my capabilities :). But very impressive indeed. I’d wish migh flightsim ever looked like the ‘simple demo’.
It is indeed for Unity, but as most of the code is shader code, it should be adaptable “fairly” easily.