I notices that creating a rendering pipeline with HDR influences the clearColor of the scene: Babylon.js Playground
As you can see in the pg after setting HDR = true the clearColor of the scene is yellow instead of orange. The fog isn’t affected and remains orange.
The documentation says “The HDR value should be
true as long as possible, unless you’re targetting cheap fallback for low end devices.”.
I am confused why it changes the clearColor. The color of fog and ground are fine.
Please enlighten me