Replace the existing 3d Model with the new one using a button click

Need some help on replacing a 3d model with another one when a button is clicked within the same scene

Welcome aboard!

I think this can help: Change 3D model file after click button

Tried that one, over there he is changing the scenes (which is one option to consider), but how do I replace the 3d model within the same scene to avoid creating multiple scenes for each 3d model?

You will need to remove the meshes from the existing scene (using the mesh.dispose method) and reuse SceneLoader.Append (or any other method that can load meshes) to add new ones.

Thanks. Its working! :slight_smile: