Hi everyone,
Please check this: https://playground.babylonjs.com/#88CB6A#195
I think there is two issues:
-
There seems to be a root rotation offset. Maybe has something to do with the different root conventions between Mixamo and Accurig? Mixamo uses the hip bone as root whereas Accurig has, afaik, a dedicated root bone followed by the hip bone.
-
See the hands of the avatar? They seem to have crossed each other. FYI: In the online Mixamo animation editor, there is a slider called “arm space”. I have seen this behaviour there and the solution is to manually adjust the slider value.
Best wishes
Joe
