hi guys i been working with the exporter alot lately.
i found out the problem
I was missing the apply transformations in blender now it works.
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i found the problem in applyin rotation scale…
Read the log file.
Read the log file.
Read the log file.
Read the log file.
Read the log file.
…
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After a year, I’m back working with Blender and BJS. Tomorrow is 2019 - 5 years ago I was answering that question about the scale and rotation issues of rigged characters.
It seems like the more things change, the more they stay the same.
Glad you found the fix
cheers, gryff
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I suggest you change the title of out question to something more respectful
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