lima
1
I create a sphere and move it in the camera’s .Forward direction. it is now behind the camera. Is this intended behavior?
I found potentially related info but unclear if this is intentional.
sebavan
2
bghgary
3
BABYLON.Vector3.Forward takes a parameter for right handed or not. Adding that makes the direction consistent.
PG: https://playground.babylonjs.com/?BabylonToolkit#BDQ72M#6
3 Likes
lima
4
thanks! is it possible to implement such that it is automatically set in right handed scenes?
bghgary
5
The handedness is set on a scene, so we could pass in the scene and make the default the last created scene. @Deltakosh @sebavan What do you think?
2 Likes
bghgary
7
@lima Would you like to contribute a PR for this?