After figuring out how to have collisions with an imported mesh, I am trying to import a cs:s bhop map into a scene.
The only problem is that it imports sideways, with no way to rotate it. I also doesn’t run super good, with around 20 fps when looking inside of it on my chromebook.
The mesh has a bunch of sub meshes, so I think I might edit it in blender sometime. But for now, it would be nice to get it to run better and be the correct orientation.
Any help is always appreciated!