Hello,
I am not able to rotate my 3D button in the scene. Position and scaling work but rotation has no effect. What am I doing wrong?
Hello,
I am not able to rotate my 3D button in the scene. Position and scaling work but rotation has no effect. What am I doing wrong?
Ah okay got it. I had to add node to it:
button_01.node.rotation
Any reason as to why position and scaling works without node but rotation should work with node?
And what is the right way to disable a 3D button? Since isEnabled is not working here.
There’s no rotation getter on Control3D, that’s why you must use the node property. I guess we could add a rotation getter as we have for position/scaling.
You can use Control3D.isVisible
to hide/show the button. There’s no “disabled” per see, as a control3D is really a mesh.