Sandbox glTF Validation has less info than Khronos validator?

  2. Drag in a GLB.
  3. Display Inspector > Tools > GLTF VALIDATION > Click Here.

Compare the results to:

  1. glTF Validator
  2. Drag in a GLB.

It would be helpful if the Sandbox validator had the things outlined in green. Can these be added somehow? I’d really prefer to use the Sandbox validator, since there are so many great tools in here already!

pinging @bghgary

The validator needs to be updated to the latest. I’ll do it when I get a chance.

Looking into it, looks like there is a problem with validating glTF binaries. Will fix.

Fixed in PR: Fix issue with validating glTF binaries by bghgary · Pull Request #6291 · BabylonJS/Babylon.js · GitHub

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