I have already posted this as a question but I think this is a more appropriate place.
When scaling a mesh using GizmoManager center point(to scale on all axis equally) it does not scale on all axis uniformly. When I try to scale, x axis scales faster and the y and z axis stop scaling after 2.04. I have to scale y and z axis individually.
Hi @Cedric
In your playground why are you commenting line 12: sphere.scaling.x = 2
I have attached a screenshot of the issue. In the screenshot I only scaled using the center point but still the mesh gets deformed.
Yes that is what I was expecting to happen but in the playground you shared if I scale from center point when x reaches 3 the values of y and z are 1.20.