Scaling issue using gizmo manager (Babylon 4.2)

When scaling a mesh using GizmoManager center point(to scale on all axis equally) it does not scale on all axis uniformly. When I try to scale, x axis scales faster and the y and z axis stop scaling after 2.04. I have to scale y and z axis individually.

https://playground.babylonjs.com/#4TBMBR
If you scale any sphere in this example the shape of the sphere does not remain the same.

Did you try with 5.0? Hopefully it was fixed :slight_smile:

No 5.0 has the same problem.