Has anyone used a shuffle array and if so how did you make it work? Here is my base PG:
Around the web Ive seen it used within a regular js format but not when it comes to BJS. The code from this js file:
Memory-Game-fend/app.js at master · sandraisrael/Memory-Game-fend · GitHub has the shuffle array plus click animation pairing 2 meshes.
How do I format this within a BJS file? Thank ya!!!