Hello everyone!
Just want to share my efforts with BJS to see how far can I take it to build highly dynamic GUI’s using a framework from an actual 2D dedicated engine. I know this is a weird BJS stuff being all “2D” but that’s actually the point
Long story short, this is the game I am ‘cloning’:
This is the BJS rendered version:
The game core internals are exactly the same. Only the rendering part changed.
The end result is pretty similar to the actual game.
Fully responsive GUI, animation tweens, text rendering and scroll list items.
I know this probably sounds strange to ya’ll but this game is quite active > 100k plays and counting per month. I am planning on building a new version in 3D and the results I am getting from the tests are very good ( both desktop Mac/Windows and mobile Android and iOS)
Thanks BJS team for such an awesome rendering engine!