Based of this awesome answer I am trying to get a low lying fog to smoothly move up above the ground. I can’t yet get it to move with the emitter and I suspect it’s a complex intersection of settings like emitBox, minLifeTime, etc:
Nice idea! I tried putting a setTimeout that, after a second, sets the gravity to 0. But it looks like the particles still have some momentum as shown by this: https://www.babylonjs-playground.com/#BHNVUE#61
I’ve also tried expertimenting with particleSystem.reset and particleSystem.rebuild but can’t get them to work.