I have a problem. When I try to get rid of the post-processing SSR, the textures that serve the SSR are not removed.
You can see it on this PG:
When 48-th string is false we have only 4 textures (skyBox, Fire, ground-2x)
When 48-th string is true and we delete SSR after it’s creation we have 14 textures.
And i find small artifact in SSR documentation: