Hi
Now my online meshes have stopped loading, empty scene. I had to roll back to Max2Babylon-1.3.14 version. Anything i export with newer versions is not showing online exept in sandbox. Any ideas?
If it works in the Sandbox then it is probably a version issue. Can you make sure to use the latest version of BJS on your website?
Hi
Here is my (empty) scene with model exported using newest version:
http://slawekbiela.pl/wp-content/themes/basic_child/vr.php
here is the same scene and model exported with 1.3.14 :
http://slawekbiela.pl/wp-content/themes/basic_child/nowy.php
I dont know how to solve this.
- You have a console error on both scenes:
Unable to import meshes from ./test.glb: Error in onSuccess callback
. This break the execution of the code inside the onSuccess function. - In your vr.php:
- light variable is declared twice!
var light = new BABYLON.DirectionalLight("DirectionalLight", new BABYLON.Vector3(0, -1, -0.25), scene);
var light = new BABYLON.HemisphericLight("hemiLight", new BABYLON.Vector3(0.35, 0.75, -0.25), scene);
- in your importMesh function, you call for
defaultPipeline
but it doesn’t exists (this is probably the onSuccess issue)
Haven’t take a look on nowy.php but you should first clean your code (in your text editor, search if a beautify function is implemented, it could help a lot) and check all your variables. If you are stuck with errors, put some console.log()
in your code to easily see where code stop executing.
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