Hello fellow devs!
I create an SPS at app load and use SPS.mesh.setEnabled(true/false) to toggle it on and off (visually) at a user selection. Does this also disable the SPS.updateParticle type methods from running or just the visual mesh? Is the mesh separate from the other SPS functions that run?
I didn’t see enable/disable functionality on the SPS itself in the documentation although I am going blind in my old age.
I just don’t want to be wasting CPU on SPS calculations when it is not displayed.
Thanks for any insight.