Terrain Editor Concept

Does anyone has any idea of how could it be implemented using BabylonJS?


I’m refering to the terrain generation thing around the minute 9:20. Maybe generating ground with heightmap?

The source code of this demo is open source


I think you could take a look at Dynamic Terrain too:
Dynamic Terrain | Babylon.js Documentation (babylonjs.com)
General strategy for procedural mesh generation/instancing/lod from tilemap data - Questions - Babylon.js (babylonjs.com)
Dynamic Terrain extension, How to make infinite terrain? - Questions - Babylon.js (babylonjs.com)

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