I’m facing an issue that is only occuring on iPad (6th gen) Safari, where around an extruding mesh (maybe because of its grid-like holes?) black “fragments” are appearing, kind of like texture clipping.
The amount of fragments depend on the camera angle, with it being really noisy while you are panning/rotating. So it could have to do with lights? There are 2 spotlights facing the whole model.
On other browsers/devices the model and textures are clean as expected.