It seems that dds textures are not supported with WebGPU.
I have a return in the console which tells me that : Compressed textures are not supported on this platform.
Meshes that have dds textures are therefore not displayed.
I imagine it will be the same with tga textures.
Is this normal, or something can be done about it ?
It’s not a big concern in itself. I find its texture formats cumbersome anyway. png and jpg are good enough. But I wanted to ask the question.
Just as an FYI, i cannot use DDS either. I get the same error as Dad72 in chrome with webGPU.
in dds.ts, UploadDDSLevels() engine is undefined when interrogating in the console, and ext on line 436 is being set to false every time. I assume because the double naught forces it to false for undefined. I have a SS of my console below.