A forum thread which could help beginners: Blender best practices for bjs?
Some non-exhaustive list of textures library:
- the good old and famous https://www.textures.com/
- Substance library https://share.substance3d.com/
- Quixel library Quixel Megascans Library
- for organic characters: https://texturing.xyz/
- high quality open sourced HDRI https://hdrihaven.com/
- same, but for textures https://texturehaven.com/
- the title says it https://cc0textures.com/
In bulk (I don’t go often on these website, can’t guarantee quality): http://texturelib.com/ ; https://www.texturepalace.com/ ; http://texturer.com/ ; https://www.textureking.com/ ; Terminal 26 - Freie Texturen, 3D Modelle und Terrains ; http://www.plaintextures.com/ ; https://www.openfootage.net/ ; http://noemotionhdrs.net/ ; https://www.highqualitytextures.com/textures/ ; Magnet Textures - textures library - www.magnet-textures.com ; https://lostandtaken.com/ ; http://hdrlib.com/ ; https://www.goodtextures.com/ ; https://freetextures.3dtotal.com/ ; Free Texture Downloads ; https://www.environment-textures.com/ ; https://www.cgskies.com/ ; http://bgfons.com/ ; Arroway Textures ; http://www.allcgtextures.com/ ; https://freetextures.3dtotal.com/
That should be enough
Blender tutorials huge list: https://stylizedstation.com/article/blender-tutorial-bible/
@Vinc3r : That list includes about half a dozen tutorials by Grant Abbit - who I have mentioned before on this forum.
There was a request previously on the forum about creating trees and vegetation from @inteja . While browsing the internet yesterday that I ran across a tutorial presented at this years Blender conference :
Published on October 25th, it goes from start to finish - so it may be useful to @inteja (with his Aussie vegetation) and others.
It is an important thread for people who are looking for resources.
It is actually pinned so I have no idea why
@Deltakosh : it is showing up now.
gryff -> bangs head on desk
TY for looking - maybe you touched something
Well at least it works
Great links! Opening… all. : )
I just release a Blender addon named Polycount, which help to know about your scene… polycount:
Download and documentation available on Github: GitHub - Vinc3r/Polycount: A Blender addon helping to know about your scene polycount.
ReTiCo (RealTime Companion), an other addon I’ve made:
If you are looking for a tool to convert environments map to cube map, The Khronos Group offers this tool: GitHub - KhronosGroup/glTF-IBL-Sampler
Here is a presentation of the tool: https://youtu.be/OnzLA_S8DfI?t=1706
usefull functions, usefull math, usefull procedural stuff, usefull site!
@Vinc3r : I like the Polycount addon -use it a lot
I share with you this very interesting guide
I gather NVidea has a suite of Texture Tools out that can be used to create amongst other things .dds and HDR files. Not tried myself yet.
There is a hardware requirement I believe - NVidea video card so …
Any might be useful.
I have added a thread about a new Blender 2.8 addon for creating buildings quickly. Should be much easier and less time consuming to create streets and villages now. Use instances for improving speed etc.
Stay Safe, gryff