The tutorial & resources sharing thread

We know we have already Babylon 101, How To, Resources and even Off-site tutorials but sometimes it can be helpful to just share a link to the community, which can talk about general 3D realtime practices without being directly linked to BabylonJS, and so this thread to get your wonderful tip & tricks on the fly!

So let’s start this:


Boom! Pinned topic because cool!


@Vinc3r : I like it :slight_smile:

So not sure if this is in the right place - but software some people might find useful :


Materialize is a stand alone tool for creating materials for use in games from images - start with a diffuse image and create heightmap, normal, metallic, smoothness and AO images for your PBR materials in Blender or BJS.

Unfortunately, it is only available for Windows.

And here are a couple of tutorials :

Materialize - Quick Start Guide - PBR Textures in Minutes

Materialize | Full Easy to Follow Guide

Hope that is what you might be looking for …

cheers, gryff :slight_smile:

A couple of additions:

  1. It is free software!!
  2. You can start with any image. So take a picture of tree bark with your cell phone and it can be converted into a tileable image with all the other appropriate other images being produced.

cheers, gryff :slight_smile:


Other links about good practices in real-time 3D:

3D Content Guidelines for Microsoft

Art Pipeline for glTF


The Camera Versus the Human Eye

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Normal Edge Decal Tutorial by Leonardo Iezz, pdf download available through the description.

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The Ultimate Trim: Texturing Techniques of Sunset Overdrive by Morten Olsen (Insomniac Games), an interesting way of unwrapping UVs, allowing material mass-sharing and textures number mass-optimization:


I found a converter for FBX to .glTF/.glb, for those who still not have a proper gltf exporter in their 3D package:

  • supports all platforms
  • has a lot of built in functionality
  • draco compression is awesome for small .glb’s!

I also have some tools that happen to me to use. Maybe you will find useful (everything is for online use):

Have you ever wondering what basic Blender keyboard shortcuts could look like? Here you have:
Learn Blender with a poster infographic.


A forum thread which could help beginners: Blender best practices for bjs?

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Some non-exhaustive list of textures library:

In bulk (I don’t go often on these website, can’t guarantee quality): ; ; ; ; Terminal 26 - Freie Texturen, 3D Modelle und Terrains ; ; ; ; ; Magnet Textures - textures library - ; ; ; ; ; Free Texture Downloads ; ; ; ; Arroway Textures ; ;

Textures search engines: ;

That should be enough :eyes:


Blender tutorials huge list:


@Vinc3r : That list includes about half a dozen tutorials by Grant Abbit - who I have mentioned before on this forum.

cheers, gryff :slight_smile:


There was a request previously on the forum about creating trees and vegetation from @inteja . While browsing the internet yesterday that I ran across a tutorial presented at this years Blender conference :

The Holy Grail of Plant Creation - Julius Harling

Published on October 25th, it goes from start to finish - so it may be useful to @inteja (with his Aussie vegetation) and others.

cheers, gryff :slight_smile:


Thanks @gryff!

@Vinc3r and @Deltakosh Why is this thread so hard to find when you are logged in? It is not listed in the "Content Creation … " subsection unless I am logged out.

It is an important thread for people who are looking for resources.

cheers, gryff :slight_smile:

It is actually pinned so I have no idea why :frowning: