Hi, I am trying the dispaly some svg in a Dynamic Texture using a 2D context.
It works fine up to the fact the actual content of the 2D context outside the sgv elements, stays opaque and black.
How could I get it transparent?
Here is a small PlayGround demonstrating the issue:
As I have said on the forum; Thank you.
I should have thought of this "diffuseTexture.hasAlpha =true", I used to make use of in the past…
Nevertheless congrats and THANK YOU.
Merci bien, Jean-Marie